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Description
Cohors Cthulhu RPG GM ToolkitThis Gamemaster's Toolkit for the Cohors Cthulhu 2d20 Roleplaying Game includes a striking GM Screen featuring four portrait oriented panels displaying an extended version of the Gamemaster's Guide cover illustration. The interior features an array of useful tables and charts from the core rulebooks, together with quick references and summaries of commonly used rules to keep the action flowing without time consuming page flipping. The set also
This Gamemaster's Toolkit for the Cohors Cthulhu 2d20 Roleplaying Game includes a striking GM Screen featuring four portrait-oriented panels displaying an extended version of the Gamemaster's Guide cover illustration. The interior features an array of useful tables and charts from the core rulebooks, together with quick references and summaries of commonly used rules to keep the action flowing without time consuming page-flipping.
The set also includes maps for both the Laurium Region and Germania Region, and a booklet providing systems for Hexploration, Regional Random Encounters, and creating Settlements and Strongholds. Together, these allow gamemasters to send their players off the beaten path for an exploration-based style of gameplay, surprising both themselves and their players with unexpected twists and turns, as well as the opportunity to tame the uncharted wilds.
The Cohors Cthulhu Gamemaster's Toolkit includes:
An extremely versatile four-panel GM Screen with beautiful and gritty artwork and quick rules reference, including a wealth of at-a-glance rules, tables, and resources. This screen also protects the GM from the prying eyes of players seeking to prematurely unearth Mythos mysteries awaiting them.
A 48-page booklet featuring several exploration-based systems to experience the perilous world of the ancient Germanic frontier within Cohors Cthulhu.
Hexploration rules, allowing a map to be filled as players navigate the world. This includes a walkthrough providing an example of use for the system. In the course of exploration, groups may find themselves hopelessly lost amid dangerous areas, or discover vital resources or useful allies.
A complete system of Regional Random Encounters for Germania Interior. This can be used either in tandem with Hexploration or on its own to generate a wide variety of encounters in several potential categories, some of them involving conflicts, others covering more friendly meetings or strange and unusual events.
Settlements and Strongholds rules allow players to create new communities and carve out new civilizations amid the untamed wilds, taking advantage of resources discovered during Hexploration. Ideal for making a new home when far from familiar territories.
A Settlement Sheet which serves as a character sheet of sorts for newly created settlements, tracking buildings, their upkeep costs, and benefits.
A double-sided A3 map featuring the Laurium Region on one side, indicating many of the surrounding small towns and villages as well as points of interest; and a broader map covering the entire Germania Region on the reverse, along with major towns, rivers, and roads.
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